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In this second video in the series, I show you how to load, apply and manipulate Bonzai3d’s materials and use them without any extra work, how to convert them to Maxwell Materials using “Material Hints”, and I cover the use of Maxwell Materials (MXM’s) for instances where you need an extra level of realism including textures that do displacement mapping. I also show you where to get additional MXM’s and how to troubleshoot and fix file path problems so all of your renderings turn out exactly how you expect them to.