✱ Methodcast 21: Put Yourself & Your Clients Into Your Projects with Spherical Panoramas and iPano

✱ Methodcast 21: Put Yourself & Your Clients Into Your Projects with Spherical Panoramas and iPano

Have you ever wanted to let your boss, friends, clients or anyone for that matter get inside one of your designs before it's built? Of course you have! This tutorial will take you through the steps to produce a rendering that will let you do just that. 

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✱ Form•Z Version 8 Unboxing Video

✱ Form•Z Version 8 Unboxing Video

You've probably seen an unboxing video or two on YouTube where nerds geek out when opening the latest gadget. I wanted to do that with a new piece of software. So here's a video that shows FormZ version 8 and some of the great new features it has to offer, which is currently in open beta testing, being run for the first time. 

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✱ Methodcast 20: FormZ for Architecture Webinar Q&A Follow-up

✱ Methodcast 20: FormZ for Architecture Webinar Q&A Follow-up

This Methodcast is a follow-up video that covers the questions that were asked during and after the recent webinar I gave on FormZ for Architecture. Make sure you go back and watch the first video to see how I got to this point if you haven't seen it already. Additionally, I throw in a few great tips and tricks along the way so make sure you catch it all.

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✱ Methodcast 18: Organizing Projects in FormZ & Bonzai3d with Objects and Layers

✱ Methodcast 18: Organizing Projects in FormZ & Bonzai3d with Objects and Layers

This video shows how I organize my architectural projects in FormZ or Bonzai3d which tend to have lots and lots of objects in the scene. I talk about the differences between the Object and Layers palettes, and which one I like best. I also give out a couple of hints about isolating and selecting objects in as well that make modeling a complex scene easier. 

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✱ How to Make a Sliced Solid and Wireframe Rendering in Bonzai3d

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Here’s an example of one of those stylistic renderings of 3d models where there’s a combination of solid and wireframe halves coming together at a section cut in the model. I’ve been doing this type of rendering for a long, long time1 and I thought I’d make a video showing you how to do it too. It’s a fairly easy process that involves your 3d modeling program and an image editor like Photoshop.

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Once again, this is one of those things you can do in several different modelers but it’s one of the reasons I prefer working with solid models in Bonzai3d because when you cut through the model, the objects are automatically filled and the Clipping Planes make it easy to make this kind of imagery. 

Now it’s your turn. I’d love to see what you can come up with. Maybe you can take it to the next level and make a sweeping, organic section cut through the model to make it even more dynamic.

1. Here’s an example from 1997, modeled in FormZ & rendered in Electric Image

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✱ Four Ways to Get Inside Your 3d Model

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Sometimes when you’re modeling a project the size of a building, you need to be able to get inside and focus on objects obscured by the outer geometry. In this video tutorial, I show you four ways to get in there so you can do just that, and of course there are a few other tips and tricks along the way.

This is something Bonzai3d and FormZ are really good at, and you can apply these techniques to other 3d modelers like SketchUp and Revit as well. After watching this Methodcast, you’ll be able to use one or more of the following methods:

  • Clipping planes
  • The copy/paste & replace trick
  • Isolate
  • Edit the cone of vision

Download a 30 trial of Bonzai3d here.

Download the beta of FormZ here.

✱ How to do Interior Cove Lighting in Artlantis

Get the entire video at getmethod.com/architectural-rendering-in-artlantis

Learn how to setup interior renderings and make cove lighting and backlighting possible in Artlantis. There is no tube-type light in Artlantis, so I show you the best way to get this awesome effect. The best part is that this technique works with models from any 3d modeling program.

Learn how to:

- create the cove lighting effect
- adjust the cove light intensity
- place and adjust cameras to establish views
- adjust radiosity rendering parameters for the highest quality images
- apply and manipulate textures from your own image files
- make stained glass look like it's being backlit

Get the entire video at getmethod.com/architectural-rendering-in-artlantis

 

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✱ Clipping Planes and Section Tools in Bonzai3d

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Hi everyone! I wanted to jump back into making more tutorials, so I’m super excited to show you my latest one on using Bonzai3d’s Section tools and Clipping planes. In this tutorial, I’ll show you the differences between these tools, and how to use them for modeling and for presentations.

You can download a free 30 day trial of Bonzai3d here.

✱ Intro to Rendering in Artlantis

Learn how to render an exterior architectural scene using Artlantis 2, 3, 4 or 5. If you are new to Artlantis, this tutorial will get you up to speed with most of the major features of the program. If you're already familiar with Artlantis, there are tons of extra tips in here that will take you to the next level.

Learn how to:

- place and adjust cameras to establish views
- create an infinite ground plane
- apply materials
- adjust exterior lighting for multiple scenes
- update the model in the scene when the design changes
- render beautiful images
- use Artlantis Batch for batch rendering lots of images

Get the entire video at getmethod.com/architectural-rendering-in-artlantis

 

✱ Creating Revit Toposurfaces from Civil Survey Drawings - A Definitive Guide

Have you ever wondered if you can create a 3d topography model from the CAD survey data you have? Watch this video and you’ll see that we can use just about anything as long as it has proper height parameters.

I cover most of the scenarios encountered when you get a survey file from a civil engineer, which could be just about anything! We start with three different survey files in AutoCAD and distill the data down to just what we need, and then take it into Revit to make our 3d model using its Toposurface tools.

For a related video, click here.


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